In this seasonal special, Ralph interviews John Cocking and Peter Williams, authors of Beyond the Wall.
Ralph Lovegrove with John Cocking and Peter Williams of Flatland Games.
About Flatland Games 00:30 // Reading background 01:35 // Fantasy and D&D 04:40 // Swallows and Amazons 05:40 // Aiming for a roleplaying experience 07:05 // The lone wolf hero in fiction and RPGs 08:30 // The World of Darkness 10:45 // A shout out for Dragon Warriors 18:35 // How Beyond the Wall came to be 20:45 // What is the “D&D experience”? 24:30 // A four year-old’s perspective on system matching 25:55 // The lingua franca 29:30 // The playbooks and layers for other D&D 31:05 // BtW’s spells (and Ars Magica) 33:10 // Design — what came first? 36:25 // BtW and Appendix N 41:40 // Other fiction properties that should be RPGs 43:00 // Your favourite Eternal Champion (Ralph blathers a bit here…) 44:50 // Stormbringer RPG 48:30 // US-UK cross-cultural 49:20 // Flatland Games’ other offerings (Action Movie World, Wizard’s Museum Construction Kit) 52:20
“Cylinder Eight“ and “Cylinder Nine” from Cylinders by Chris Zabriskie
chriszabriskie.com // bandcamp // free music archive
In this very special episode we decided the best way to treat Herman Melville’s classic was to go back to our analogue roots. We discuss open seas, confined spaces, love among the sailors, Ahab the Eternal Champion, and more.
To get your copy please send a stamped self-addressed envelope together with a 50p cheque or postal order to the address given at the end of the podcast.
This episode Josh and Ralph dip into Moorcock’s Multiverse!
Elric of Melnibone and The Eternal Champion by Michael Moorcock
Ralph Lovegrove and Josh Fox
Elric of Melnibone synopsis 00:50 // Eternal Champion synopsis 04:00 // Themes 10:10 // Stormbringer RPG and others 23:30 // Dungeon Crawl Classics 28:30 // Sorcerer 30:00 // Sorcerer and Sword 31:10 // Josh’s game 35:10 // Ralph’s game 41:30
Stormbringer by Ken St Andre, Lynn Willis et al // Elric! by Lynn Willis, Richard Watts, Mark Morrison et al // Elric of Melnibone by Mongoose Publishing // Mournblade by Department des Sombres Projets // Dungeon Crawl Classics by Goodman Games // Sorcerer by Ron Edwards // Vast and Starlit by Epidiah Ravachol
When you sense social, political or metaphysical upheaval, roll +Ennui.
On a 10+, take +3 forward when confronting the change.
On a 7-9 take +1 forward but lose
- An eye
- A hand
- Your childhood love
- Your sanity
On a miss, lose two of the above
You can read Ralph’s Mournblade review (with run down of other Moorcock RPGs) here
Also Ralph’s WIP on OSR demons: part one and part two
We mentioned Kill the Dead and Night’s Master by Tanith Lee
“Is That You Or Are You You?” from Reappear by Chris Zabriskie
“But Enough About Me, Bill Paxton” from Direct To Video by Chris Zabriskie
(chriszabriskie.com bandcamp free music archive)